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Michal Zsigmund
Michal Zsigmund
Senior CG Generalist/Texturing/Shading/Mari/Gaffer/Houdini
Montreal, Canada

Summary

Michal specializes in a variety of textures styles from photo-realistic to painterly for film, TV and commercials. Specifically, Michal's expertise is in developing photo-real textures for environments and 3D set extensions for future films with Houdini/Mari/Gaffer package.

Specialities: texture painting, UVs, lookdev, shading, lighting, rendering, procedural environment building, procedural texturing/shading ( Mari/Houdini )

Skills

Look DevelopmentTexturingShadingLightingRenderingCompositing

Software proficiency

Maya
Maya
Nuke
Nuke
Houdini
Houdini
Arnold
Arnold
RenderMan
RenderMan
DaVinci Resolve
DaVinci Resolve
Gaffer
Gaffer
Mari
Mari
Substance 3D Designer
Substance 3D Designer