Michal specializes in a variety of textures styles from photo-realistic to painterly for film, TV and commercials. Specifically, Michal's expertise is in developing photo-real textures for environments and 3D set extensions for future films with Houdini/Mari/Gaffer package.
Specialities: texture painting, UVs, lookdev, shading, lighting, rendering, procedural environment building, procedural texturing/shading ( Mari/Houdini )